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The symmetrical Hodr Engine logo features an italic capital letter H on a dark blue background. The H is outlined in gold with a solid blue interior. Two horizontal gold arrows with blue interiors flag the H, one pointing right is positioned above the H, and the other pointing left is positioned below it.  Now that I have finished describing this delightful logo, if you are reading this, you are likely using a screenreader or another form of assistive tool. A warm welcome from the Hodr Engine team. Keep an eye out for inconspicuous messages like this one throughout the website in future. We may be hiding tips, special offers, and even discount codes just for you. Shush, don’t tell anyone.

You don't need sight to have vision

"Thank you so much for creating this kind of thing. It's not a novelty or gimmick, it fills a viable niche which will bring value to people. I have always wanted to be able to make games, but find the inaccessibility in current game dev tools and culture to be overwhelming and frustrating. This gives me hope that one day I might be able to do what I've always wanted.” (Herbet Hodr Engine prototype demo tester)

What is the Hodr Engine?

Hodr Engine is a pioneering game engine designed for creatives of any skill level to develop immersive experiences, including video games.

A woman wearing headphones and sunglasses holds a game controller, surrounded by vibrant waves and glowing rings on a dark background
A silhouette of a person is overlaid with a starry and swirling galaxy within his head against a twilight sky
A laptop emits glowing lines of code that project into the air as a holographic display

Creates immersive experience
i.e. video, audio games

Uses a no-code, screen reader
accessible user interface

Import own audio files

Assists developers with sight condition

Access to built in music, sound and 3D model assets

Built in features
(spatial audio, customisable visuals)

Testimonials

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"It’s so exciting to see more innovative solutions created in this support of access needs, that

technology could do so much to support so many in revolutionary ways, opening up entire new

markets to those that are being underserved by what’s available on the market right now. There’s

still so much to get out of games beyond those that are tied to visual aspects."

Alina Cameron (She/Her)

Innovation Lead - Creative Catalyst

“I have been following the development of the Hodr engine from its initial conception to its current release state. It provides a simple and effective mechanism for producing high-quality audio-visual games. As such this can only be a major step forward in accessibility for games enthusiasts with visual impairment, enabling them to both generate and play games based on flexible and easily configurable soundscapes.”

Adrian R. Jackson (He/ him)

Retired Lecturer at the University of Huddersfield’s school of Computing and Engineering

“I was extremely impressed by Hodr Engine’s vision to enable visually impaired game developers to participate in the creation of games for other visually impaired players, alongside sighted players. As a Patent Attorney specialising in software (and a former adviser to King, the makers of Candy Crush), I could see that there are unique innovations in the engine.”

Virginia Driver (She/her)

European Patent Attorney

Contact Us

We are a small but passionate team who enjoy hearing from users, fellow developers and anyone interested in what we do.

If you have any questions and comments or are interest in collaborating with us, please the contact form below to get in touch or to join our wishlist.

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Immersion Sound Studio

3M Buckley Innovation Center

Firth Street

Huddersfield

HD1 3BD

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